rules, general PC
   
  The name of any file has to comply to the ISO-9660 standard (i.e. NO special or "SuP3r k3wl" characters are allowed)

- The maximum length of the file name is 8+3 characters

- The production must NOT save anything on the hard disk / disk.

Music players

There are few module players that work properly in the Windows DOS Box. For example MIDAS (from version 0.7), USMP (Useless Module Player, available from Hornet) and Oranges IMS, which was used in the Secref life of Mr. Black.

COMPETITION MACHINES

DEMO, 64k INTRO & 4k INTRO

  • Pentium2 300 mhz with 64 MB of RAM
  • MS-DOS 7.0
  • The competition machine will be booted up with HIMEM and EMM386, so make sure your productions runs with them
  • 2 MB PCI SVGA graphics card, VESA 2.0 compliant (ATI 3D Charger PCI)
  • Gravis UltraSound with 1 MB of on board memory and / or Sound Blaster AWE 64 Gold with max. 2 MB of on board memory
  • 550 kb of free base memory
  • Highest allowed screen resolution is 640 x 480
  • All productions have to support 256 color mode but can also use any high color use ( we will use the best possible mode when showing the productions)
  • All productions have to run inside Windows '95/98 DOS box. We will test all entries and disqualify those that don't comply.

WINDOWS DEMO

  • Pentium 300 mhz with 64 MB of RAM
  • Windows 95
  • Direct X 5.0
  • Matrox Millenium II with 4 MB of on board memory
  • 3DFX Voodoo version 1 w/ 4mb of on board memory

GENERAL RULES (demo, 64k & 4k intro)

  • The user has to be able to exit at any time by pressing ESC.
  • PC demos and intros have to check for sound card enviroment variables. If found they must be used! The formats of the enviromental variables are:
  • GUS: ULTRASND=220,1,1,11,7 (address, dma, dma, gus irq,
  • SB: BLASTER=A220 I7 D1 T1 (a=address, i=irq, d=dma)
  • If the enviromental variables are found, your production has to use them and should not show the usual setup screen. This will eliminate a great deal of hassle during the competitions and it will also be user friendly (wow..).
  • The DOS4GW.EXE is located in the path, so you don't have to include it with your production.
  • If you use SVGA modes, be sure that your production uses the standard VESA modes. VESA support will be supplied by using the latest version of Screen Doctor.

GENERAL RULES (Windows demo)

  • The user has to be able to exit at any time by pressing ESC.
  • You have to use Windows 95 sound interface to actually play the music, so no direct fiddling around with the hardware.
  • We will run Windows in 640 x 480 x 24 bit mode. The productions will be shown in full screen mode but a windowed mode support is a definite bonus!

PROJECTOR "FEATURES"

We will use the same projector as in ASSEMBLY '97. Last year no problems were encountered with the converter.

However you should note that the picture produced by a video projector is not as good as a monitor picture. The video projector does not show pale colors well and in some cases can even lose them completely. Also the contrast can be different. These are common problems with all video projectors and simply can't be corrected. Please try to understand these restrictions.