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The name of any file has to comply
to the ISO-9660 standard (i.e. NO special or "SuP3r
k3wl" characters are allowed) - The maximum length of
the file name is 8+3 characters
- The production
must NOT save anything on the hard disk / disk.
Music
players
There are few
module players that work properly in the Windows DOS Box.
For example MIDAS (from version 0.7), USMP
(Useless Module Player, available from Hornet) and Oranges IMS, which was used
in the Secref life of Mr. Black.
COMPETITION
MACHINES
DEMO, 64k INTRO
& 4k INTRO
- Pentium2 300
mhz with 64 MB of RAM
- MS-DOS 7.0
- The
competition machine will be booted up with HIMEM
and EMM386, so make sure your productions runs
with them
- 2 MB PCI
SVGA graphics card, VESA 2.0 compliant (ATI 3D Charger PCI)
- Gravis
UltraSound with 1 MB of on board memory and / or
Sound Blaster AWE 64 Gold with max. 2 MB of on board
memory
- 550 kb of
free base memory
- Highest
allowed screen resolution is 640 x 480
- All
productions have to support 256 color mode but
can also use any high color use ( we will use the
best possible mode when showing the productions)
- All
productions have to run inside Windows '95/98 DOS
box. We will test all entries and disqualify
those that don't comply.
WINDOWS DEMO
- Pentium 300
mhz with 64 MB of RAM
- Windows
95
- Direct X
5.0
- Matrox
Millenium II with 4 MB of on board memory
- 3DFX Voodoo
version 1 w/ 4mb of on board memory
GENERAL
RULES (demo, 64k & 4k intro)
- The user
has to be able to exit at any time by pressing
ESC.
- PC demos
and intros have to check for sound card
enviroment variables. If found they must be used!
The formats of the enviromental variables are:
- GUS:
ULTRASND=220,1,1,11,7 (address, dma, dma, gus
irq,
- SB:
BLASTER=A220 I7 D1 T1 (a=address, i=irq, d=dma)
- If the
enviromental variables are found, your production
has to use them and should not show the usual
setup screen. This will eliminate a great deal of
hassle during the competitions and it will also
be user friendly (wow..).
- The
DOS4GW.EXE is located in the path, so you don't
have to include it with your production.
- If you use
SVGA modes, be sure that your production uses the
standard VESA modes. VESA support will be
supplied by using the latest version of Screen Doctor.
GENERAL
RULES (Windows demo)
- The user
has to be able to exit at any time by pressing
ESC.
- You have to
use Windows 95 sound interface to actually play
the music, so no direct fiddling around with the
hardware.
- We will run
Windows in 640 x 480 x 24 bit mode. The
productions will be shown in full screen mode but
a windowed mode support is a definite bonus!
PROJECTOR
"FEATURES"
We will use the
same projector as in ASSEMBLY '97. Last year no problems
were encountered with the converter.
However you
should note that the picture produced by a video
projector is not as good as a monitor picture. The video
projector does not show pale colors well and in some
cases can even lose them completely. Also the contrast
can be different. These are common problems with all
video projectors and simply can't be corrected. Please
try to understand these restrictions.
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